Mystics probably have the most potential, as they can specify many ways related to their various magical abilities. Hunters are pretty much the same you can specialize in archery attacks to become a sniper, controlling the battlefield from a distance, or you can try a devious thief build, becoming invisible and striking from behind while confusing enemies with traps. On the other hand, you can go for a berserker build, forgoing defense entirely in favor of full attack. What they lose in capacity to inflict damage they gain in tank capacity, able to withstand blows and defend their teammates. Warriorsįor example, Warriors may opt for a Guardian build with a specialization in shields and defense. While it may seem like there isn’t a lot of potential in just three classes, there are a variety of ways to specify each one, to the point that one class has the potential to become two separate classes. Mystics: Magic users who can interfuse, drawing magic from items around the battlefield.Hunters: Ranged fighters who fight from a distance with bows and traps.Warriors: Melee fighters who use large two-handed weapons and shields.Savage Myth has three main classes that your heroes can adopt once they become simple farmers. So what are the classes in Savage Myth? What are Wildermyth courses? If you want to know your role well, you need to know what kind of tools you have to work with. Each party member has a role in a combat encounter, and it is by adhering to these roles that you will achieve success. The key to a good party in a role-playing game like Wild Myth is, if I may quote Dwayne “The Rock” Johnson, to “know your role”. What, wildermyth : What are Wildermyth courses?
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